This new runtime build improves the scripting API with the following new functions:
- Transform:MoveOriented allows moving an object along its oriented axes, useful for moving forward / backward / strafing (without involving arcane math!)
- Transform:Move moves an object in world space (aka. globally)
- Transform:GetPosition, Transform:SetPosition, Transform:GetEulerAngles, Transform:SetEulerAngles all are global variants of their previously-implemented Local counterparts.
- CraftStudio.Exit quits the game at the end of the current frame. Pretty straightforward. It can be used to power an exit button in your game for instance.
Check out the Scripting Reference on the wiki for details.